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Airport ControlRoom 01 with Damage
- LOD0 - (triangles 2064) / (points 1326)
- LOD1 - (triangles 1234) / (points 908)
- LOD2 - (triangles 162) / (points 125)
Low-poly 3D model Airport ControlRoom with LODs - Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- Сontains 3 LODs
- Сontains 2 Damage state
- See model on the Sketch-fab fullscreen mode and HD quality
- All pictures (previews) REALTIME rendering - Textures:
- For Building
- ControlRoom_01_Albedo.png - 4096x4096
- ControlRoom_01_AmbientOcclusion.png - 4096x4096
- ControlRoom_01_Gloss.png - 4096x4096
- ControlRoom_01_Specular.png - 4096x4096
- ControlRoom_01_NormalMap.png - 4096x4096
- ControlRoom_01_Emission.png - 4096x4096
- For Damage
- ControlRoom_01_Albedo_DMG.png - 4096x4096
- ControlRoom_01_Gloss_DMG.png - 4096x4096
- ControlRoom_01_Specular_DMG.png - 4096x4096
- Debris_Diffuse.jpg - 1024x1024
- For Glass
- ControlRoom_01_Glass_Albedo.png - 1024x1024
- ControlRoom_01_Glass_AmbientOcclusion.png - 1024x1024
- ControlRoom_01_Glass_Gloss.png - 1024x1024
- ControlRoom_01_Glass_Specular.png - 1024x1024
- ControlRoom_01_Glass_NormalMap.png - 1024x1024
- ControlRoom_01_Glass_Opasity.png - 1024x1024
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
tags:
ControlRoom WWII ww2 tower base Architecture antenna radio Airport house dispatcher supervisor observation post camp roadblock exterior building terminal aircraft airplane low-poly pbr tivsol